Rules v0.3.3

Encirclement (SK vs GP)

The SK Force breaks through a small gap in the battle line and attempts an encirclement while the GP Force desperately tries to plug the gap.

  • Deployment Zone: Corner Deployment
  • Table Setup:
    • Divide the table into 3 rows and 3 columns, i.e. 9 equal regions.
    • Place a Control Marker at the center of each of the 8 regions bordering a table edge.
    • The SK player's Deployment Zone is considered a Control Sector
  • SK Objective: Encirclement
    • 1 Point - Score a Control Marker at the end of the game, maximum of 3 points.
    • 3 Points - Have an unbroken line of scored Control Markers from your deployment zone to the GP player's deployment zone.
  • GP Objective: Plug the Gap
    • 1 Point - Starting Turn 2, control the SK player's deployment zone at the end of a turn.
    • 3 Points - At the end of the game, control the SK player's deployment zone.