Rules v0.3.3

Reconnoiter (RC vs GP)

The RC Force tries to encircle and disrupt the GP Forces attempts to call in for reinforcements ahead of an attack.

  • Deployment Zone: Standard 12" deployment zone
  • Table Setup:
    • The area between both deployment zones is considered a Secure Sector
    • The both players deployment zones are considered a Secure Sector
  • RC Objective: Disruption
    • 1 Point - At the end of the turn, an enemy commander is Jammed (max 4). If all enemy commanders are destroyed at the end of the game, score 4 points instead.
    • 2 Points - At the end of the game, secure the GP player's deployment zone.
  • GP Objective: Take and Hold
    • 1 Point - At the end of the turn, secure the area between both deployment zones.
    • 2 Points - At the end of the game, secure the RC player's deployment zone.

Deployment Map: Reconnoiter