Reconnoiter (RC vs GP)
The RC Force tries to encircle and disrupt the GP Forces attempts to call in for reinforcements ahead of an attack.
- Deployment Zone: Standard 12" deployment zone
- Table Setup:
- The area between both deployment zones is considered a Secure Sector
- The both players deployment zones are considered a Secure Sector
- RC Objective: Disruption
- 1 Point - At the end of the turn, an enemy commander is Jammed (max 4). If all enemy commanders are destroyed at the end of the game, score 4 points instead.
- 2 Points - At the end of the game, secure the GP player's deployment zone.
- GP Objective: Take and Hold
- 1 Point - At the end of the turn, secure the area between both deployment zones.
- 2 Points - At the end of the game, secure the RC player's deployment zone.
Deployment Map: